About Me

Know Me More

Hi, I'm Youndo Do

I'm a ML/RL Engineer with a passion for Artificial Intelligence. I enjoy working on sim-to-real and robotics projects that provide real values to our future.

Name:

Youndo Do

From:

Seoul, South Korea.

Curriculum Vitae

A summary of CV

Education

Master in Mechanical Engineering

Georgia Institute of Technology / 2017 - 2020

  • Concentration: A.I./Informatics

  • Graduate Research Assiatant @ Multi-Scale Systems Engineering Lab

  • Major GPA: 3.6/4.0


Bachelor in Mechanical Engineering

Georgia Institute of Technology / 2013 - 2017

  • Minor: Industrial Design


Engineering Division

Asheville School / 2009 - 2013

  • Club: Founder/President of Blues Robotics Club

Certification

Intermediate Machine Learning

Google Cloud / 2021


Machine Learning Certification

Stanford University / 2020

Industry Experience

Reinforcement Learning Engineer

Netmarble Corp. / March 2022 - July 2023

  • Created advanced deep reinforcement learning simulators for AAA games, ensuring seamless data interchange between reinforcement models and simulation environments. These simulations were pivotal in deploying deep RL techniques effectively.

  • Successfully integrated trained models into devices, enhancing player interaction by using them in live game competitions.

  • Focused on optimizing multi-agent reinforcement learning across a network of 10,000 VMs, employing transfer learning methodologies to enhance performance.


Computer Animation / A.I. System Developer

Vespa Interactive / June 2020 - March 2022

Multi-Bone IK System Project Manager

  • Led the implementation of Jacobian pseudo-inverse techniques, elevating a two-bone IK system to a sophisticated multi-bone IK system.

  • Enhanced the Chaos Physics system in Unreal Engine, rectifying critical frame drops when destructing 3D models exceeding 100,000 polygons or linked with the Multi-Bone IK system.

  • Significantly lightened animators' workloads by streamlining processes, resulting in a monthly profit increase of $200,000.

3D Modeling Aid-Kit Developer

  • Engineered a streamlined "One Click Build System" for generating virtual cities, allowing easy customization of buildings, roads, and cityscapes through parameter adjustments.

  • Reduced the time required to construct a seamless virtual city from two months to just one week.

My Skills

Back End / Languages

C/C++ 90%

Python 80%

C# 75%

MATLAB 70%

Java 60%

Database / Cloud

Google Cloud Platform 80%

MySQL 70%

Game Engines / Simulation Tools

Unreal Engine 90%

Siemens NX/SolidWorks/AutoCAD 80%

Unity 70%

AI Frameworks

Pytorch 90%

TensorFlow80%

Scikit-learn 80%

Gym, ReAgent, OpenSpiel 60%

Portfolio

Some of my most recent projects

Charlotte's Table
AI Project

N1
Game

One Click Build System
System Development

Multi-Bone IK
System Development

Hype Squad
AI Project

Hungry Geese
Personal Project

Launcher Patcher System
System Development

League of Legends API Crawler
Personal Project

Interested in working with me?

Hire Me!

Let's get in touch

I am open to discussing new position and opportunity. Please share as much info, as possible so we can get the most out of our first catch-up.

Email:

doryan607@gmail.com

Call:

(+82) 10 6679 6722